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Action doesn't record in-game if process uses 2 d3d9 dlls

Posted: Sat Mar 18, 2017 1:46 am
by Jordy1212
The game I play uses a d3d9 proxy. Basically when the game is launched, it will load a fake d3d9.dll. Once loaded, the proxy loads the "real" d3d9.dll by itself and passes all calls from the application on to it. Unfortunately, Action will not detect games if the process has 2 d3d9.dlls loaded. So I think Action might be loading the proxy d3d9.dll instead of the original. If so, is there anyway I can force action to load the original d3d9.dll?

Re: Action doesn't record in-game if process uses 2 d3d9 dll

Posted: Thu Mar 23, 2017 7:39 am
by Piotr
Hello,
at this moment we can not guarantee proper working of Action! on apps that use graphics enhancements.