I fixed BF4 with "RenderDevice.PresentAsync 0" in user.cfg... However this has made absolutely no difference in BFH. It still crashes, due to action_x64.dll:
Code: Select all
Faulting application name: OriginClientService.exe, version: 9.5.20.5318, time stamp: 0x5564ce62
Faulting module name: action_x86.dll_unloaded, version: 1.25.3.0, time stamp: 0x556dca42
Exception code: 0xc0000005
Fault offset: 0x00006220
Faulting process ID: 0x2630
Faulting application start time: 0x01d0b00c586ad8f5
Faulting application path: C:\Program Files (x86)\Origin\OriginClientService.exe
Faulting module path: action_x86.dll
Report ID: 00cf643f-1c06-11e5-8263-acd1b838077c
Faulting package full name:
Faulting package-relative application ID:
My system specs are as follows:
Alienware 15 Laptop
- Core i7-4710MQ 2.5GHz
- 16GB HyperX IMPACT DDR3 RAM
- 2x 128GB Transcend M.2 2280 SSDs
- 1x 2TB Samsung M9T HDD
- AMD R9 295X 4GB GDDR5
- Windows 8.1
I'm running on the latest stable AMD drivers (not beta).